Objective:
To
apply my knowledge and experience in a Film or Television environment
where
I can collaborate in the production of high quality 3D Characters or
Visual Effects. |
|
Work
History:
Freelance
Film FX, 'TRON: Legacy'
Responsible
for preliminary hair styling and R&D for fuller 1980's styles.
Duties include:
- Creating base maps and initial
curves for preliminary CG hairstyles
- Experimenting with radically varying
styles to work around Mental Ray Hair primitive issues
- Worked with TD's to
aid testing
updates & improvements to proprietary hair system
Encouraged
Studio to add radial fiber
distribution code to 'Guide Profiles' in hair system, greatly improving
naturalism at higher fiber densities.
Freelance Film FX, 'The
Curious Case of Benjamin Buttons'
Responsible
for styling hair for 'Buttons' Head Replacement Shots. Duties
include:
- Creating base maps and initial
curves / settings for almost all "Buttons" CG hairstyles
- Creating Age and
Shot Specific
Variations as per Supervisor input (Over 70+)
- Worked with TD's to aid planning
& testing of new proprietary hair system
The
Hair Team's dedication, persistence & attention to
detail,
combined with the rest of the awesome Buttons Crew; helped win
a
VFX Oscar in 2009. All this, while still being in the black and
delivering content on time.
Freelance VFX
Artist, Digital Domain Commercial Division
Responsible
for modeling, lighting and special effects. Duties include:
- Modeling &
texturing digital props, characters, sets or
environments
- HDRI scene color & Lighting
- primary and secondary animation, including camera work
- Creation of hair styles or fur for characters, or hair
systems
within CG environments
Efficient
organization and drive allowed me to consistently deliver high quality
content, satisfying demands by both my CG Supervisors & their
Clients. This helped propel the commercial division into record profits
back when the film side was underutilized.
Visual
F/X
Animator, Foundation Imaging
Responsible
for character animation, lighting and special effects. Duties
include:
- Creating
timing breakdowns
from story boards, animatics and audio elements
- Hand
keying characters,
vehicles or effects elements
- Audio
breakdown for lip sync
- Primary
camera animation for all shots
- Hand
Keying emotive
facial performances and lip sync from audio
- Directing
Motion Capture
performances
- Mocap
Motion Cleanup
and Scene Assembly in Lightwave
- Organic
and Mechanical
Modeling & Texturing
- IK
bone structures
and Mocap Skeletons
- Technical
Direction
for final shot lighting and Special FX
- Interface
Design (SST:Roughnecks)
- Creating
hair or fur
FX for characters (Max Steel, Dan Dare, Sky Jammers)
- Coordinating
production between separate teams for continuity
Television
production
includes 7 episodes of the Emmy nominated show, "Roughneck Chronicles"
for Sony / TriStar, 3 of "Max Steel" Season 1, 4 of "Max
Steel"
Season
2, and 3 episodes of "Dan Dare: Pilot of the Future". Shows
were
created in record time, to meet demanding client production schedules.
Computer Skills:
Apps
include: Maya, Modo, Lightwave, ZBrush, Photoshop, etc..
Platforms include: Linux, Windows or OS X environments.
Education:
Associates
in Specialized
Technology Degree: Computer Animation & Multimedia,
Art Institute of
Pittsburgh, December 1997. GPA 3.5
Bachelor
of Fine
Arts, 2D Studies. Emphasis on Painting, and Computer Graphics.
Bowling Green
State
university, December 1992. GPA 3.43
Interests
and
Activities:
Drawing,
Modeling,
Creative Writing, Movies, Cartoons, Character Animation, Segways,
Theremins, Cello
References:
Available upon request.